AI Insights · Timothy · July 2022
Top 5 Shooter Games in Norway Q2 2022: Performance Insights
In Q2 2022, the top 5 shooter games in Norway showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at their metrics.
During the second quarter of 2022, the performance of the leading shooter games on a unified platform in Norway revealed some interesting trends. Below is a detailed breakdown of the weekly downloads, revenue, and active users for the top five games, based on data from Sensor Tower.
Apex Legends Mobile by Electronic Arts saw its weekly revenue peak at around $2.8K in the week of May 23, before gradually declining to approximately $753 by the end of June. Downloads started strong at 13K in mid-May but decreased to about 1.2K in June, with a slight uptick to nearly 2K in the final week. Active users showed a downward trend, beginning at 11.7K in mid-May and ending at around 6.2K by late June.
Zooba: Zoo Battle Royale Games from Wildlife Studios maintained a fairly consistent revenue stream, ranging between $7.6K and $13.8K throughout Q2. Downloads fluctuated moderately, starting at about 864 in late March, dipping to around 586 in early May, and rising again to 915 by the end of June. Active users saw a gradual decline from 11.8K in late March to about 9.4K by the end of June.
PUBG MOBILE by Tencent Mobile International Limited experienced significant revenue peaks, reaching as high as $61K in early April, then stabilizing to around $23K by late June. Downloads were relatively low, starting at 779 in late March and maintaining an average of about 700 throughout the quarter. Active users remained relatively stable, fluctuating between 12.2K and 14.5K.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at approximately $12.8K in mid-April, with a low of around $4.3K in late May, and ending close to $8K in late June. Downloads showed minor fluctuations, averaging around 600 weekly. Active users started at 16.9K in late March, dipped to around 12.5K by late June, showing a general declining trend.
Critical Strike CS: Online FPS from VERTIGOGAMES had more modest revenue figures, peaking at about $891 in mid-April and settling around $592 by late June. Downloads peaked at 829 in late May but decreased to about 448 by the end of June. Active users saw an increase from 2.4K in late March to a peak of 3.1K in late May, before declining to around 2.1K by the end of June.
For more in-depth insights and data, visit Sensor Tower.